For quite some time now, I've been working on planning and design stages of Guilded Age, a tactical RPG in the image of Fire Emblem, but with more modern themes and proactive inclusion of GRSM (gender, racial/romantic/religious and sexual minorities) characters. If you ever loved that series but kinda wished it was more progressive and diverse, rather than mostly white male monarchist reality, then this game will certainly be for you.
This year I finally started getting out some concept art for the large roster of characters. This one is Cadence, spoilt daughter of a noble house who self-taught herself alchemy in her spare time. She exists mostly because I realised that although I have a very capable, tough, diverse female cast, I didn't have anyone who was rocking the "ladylike" aesthetic, and I thought I could work with that as a theme. So Cadence is the kind of feminist who wants equality, but that has to include not compromising her femininity in order to be taken seriously. As opposed to, say, Branagh, who has no femininity :p
...Still can't draw those damn cannons >3>;