For quite some time now, I've been working on planning and design stages of Guilded Age, a tactical RPG in the image of Fire Emblem, but with more modern themes and proactive inclusion of GRSM (gender, racial/romantic/religious and sexual minorities) characters. If you ever loved that series but kinda wished it was more progressive and diverse, rather than mostly white male monarchist reality, then this game will certainly be for you.
This is actually one of the first Guilded Age concepts I did, right at the start of design, but I never published it because I was going to finish up the design for her weapon - a Guild-supplied alchemy "launcher" tentatively called an Athanor cannon, which serves as to isolate and direct the chemical reactions that fuel alchemical magic. However, since I finished a bunch more designs I didn't want to leave her out, since I adore her face and costume. Cannons will have to wait until later!